Gameplay FAQ
Can choices have both positive and negative consequences?
Yes. Official descriptions explicitly say decisions can produce positive and negative consequences during the player's year.
What is confirmed
Consequences can involve relationships, resident survival, unlocked stories, evidence, and later branches. Exact decision points will be spoiler-marked in walkthroughs.
Why this matters
These answers explain confirmed systems without inventing final balance values. Exact stamina costs, clock speed, crop tables, recipes, save slots, and route optimization require the retail build and may change with patches.
What remains outside this answer
Unpublished values, schedules, item names, routes, rewards, campaign identities, and platform behavior are not inferred. This page will add exact steps or tables only after an official update or repeatable test in the retail build provides a concrete answer.
Source and update policy
Current information is checked against the official Steam description. Older announcements and cached storefront data are not allowed to override a newer official status. Corrections retain the same canonical URL so search engines and players reach one maintained answer.